Blender is a free and open-source 3D computer graphics software tool set used for creating animated films, visual effects, art, 3D printed models, motion graphics, interactive 3D applications, virtual reality, and computer games. Blender’s features include 3D modeling, UV unwrapping, texturing, raster graphics editing, rigging and skinning, fluid and smoke simulation, particle simulation, soft body simulation, sculpting, animating, match moving, rendering, motion graphics, video editing, and compositing. – Wikipedia

You Can Download The Latest Version Of Blender Here

OK. Let’s make a flag animation in Blender. To do so make a simple scene like this:

Make sure that the flag is a separate object.

Give it some materials and let’s start animating.
Select the flag and subdivide it a few times(but not too much for the simulation)

Select the left vertices like this and add them to a new vertex group.

Now Add a Cloth Simulation to that flag and select the vertex group that we created as the Pin Group.

Now play the animation and see what will happen. Interesting huh 🙂 ??

To Improve the animation make sure that you enabled the self-collision on cloth simulation settings.

OK. let’s add some wind.

Shift+A > Force Field > Wind and place it like this. Place it like this and increase the force strength.

Now play the animation from frame 0 and see what happens.

This is my animation rendered in EEVEE hope you’ve liked it and it was useful to you.

Download The BLEND File

2 Thoughts on “How to Make Flag Animation in Blender 3.0”

  • I’m not that much of a online reader to be honest but your sites really nice, keep it
    up! I’ll go ahead and bookmark your website
    to come back later. All the best

  • I just like the helpful information you provide for your articles.

    I will bookmark your blog and check again right here frequently.

    I’m rather certain I will be told plenty of new stuff right right here!
    Best of luck for the next!

Leave a Reply

Your email address will not be published.